What’s changed
17 October 2026 · Dedicated barony, hold and faction build
- Removed inherited retail ordering, confidential buying prices, inn menus and recipes, storage rentals, mining logs, stock purchasing and generic business workflow pages and APIs from the published barony build.
- Kept holdings, taxes and arrears, workforce, wages, treasury, tax-period and payroll planning, branding, account administration and the read-only historical archive.
- The permissions screen now shows barony administration and account management. Administrator protection follows the configured barony administrator, replacing a legacy mine username. Existing permission history and all database and migration records are retained.
17 October 2026 · Barony tax periods and payroll planning
- Dedicated barony administration includes tax-period and wage planning with previews and protection against duplicate or overlapping assessments.
- Existing treasury, arrears, payments and audit history are retained. A visual game theme does not turn the barony into an inn.
16 October 2026 · Dedicated barony administration
- Barony and settlement administration now have a separate homepage with holdings, taxpayers, workforce, tax assessments, wages owed and a treasury journal.
- Partial tax receipts increase the treasury; wage payments reduce it. Outstanding balances and arrears remain visible.
- Unpaid assessments can be voided with a reason. Treasury entries and audit records are retained. Previous shop records remain accessible to approved admins.
- Assessments and wages are entered manually; recurring tax calculations and automatic payroll are not included.